[settings]
my_peds2Count = 7
my_peds2[0]Model = u_m_y_party_01
my_peds2[0]Model2 = 0x36E70600
my_peds2[0]Positionx = 3512.864
my_peds2[0]Positiony = 3788.317
my_peds2[0]Positionz = 29.99349
my_peds2[0]Heading = 132
my_peds2[0]Task = 20
my_peds2[0]Weapon = Unarmed
my_peds2[0]Group = 2
my_peds2[0]SeatPosition = 0
my_peds2[0]my_peds_variation = Default
my_peds2[0]my_peds_Accuracy = 60
my_peds2[0]my_peds_Health = 100
my_peds2[0]my_peds_Armour = 0
my_peds2[0]my_peds_Invincible = False
my_peds2[0]my_peds_DrivingSpeed = 60
my_peds2[0]my_peds_DrivingStyle = Normal
my_peds2[0]my_peds_CombatEngaugeRange = 4
my_peds2[0]my_peds_CanLeaveGuardRange = True
my_peds2[0]my_peds_GuardRange = 5
my_peds2[0]my_peds_VecFallowDist = 5
my_peds2[0]my_peds_seeingRange = 5
my_peds2[0]my_peds_hearingRange = 60
my_peds2[0]my_peds_group_numb = 0
my_peds2[0]my_peds_Combat_Ability = 10
my_peds2[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[0]my_peds_can_exit_vehicle = False
my_peds2[0]my_peds_waypoint = 3
my_peds2[0]COMPONENT_FACE_DRAWABLE = 0
my_peds2[0]COMPONENT_FACE_TEXTURE = 0
my_peds2[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[0]COMPONENT_HEAD_TEXTURE = 0
my_peds2[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[0]COMPONENT_HAIR_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO_TEXTURE = 0
my_peds2[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[0]COMPONENT_LEGS_TEXTURE = 0
my_peds2[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[0]COMPONENT_HANDS_TEXTURE = 0
my_peds2[0]COMPONENT_FEET_DRAWABLE = 0
my_peds2[0]COMPONENT_FEET_TEXTURE = 0
my_peds2[0]COMPONENT_EYES_DRAWABLE = 0
my_peds2[0]COMPONENT_EYES_TEXTURE = 0
my_peds2[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[0]COMPONENT_TASKS_TEXTURE = 0
my_peds2[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[0]PROP_HATS_INDEX = -1
my_peds2[0]PROP_HATS_TEXTURE = -1
my_peds2[0]PROP_GLASSES_INDEX = -1
my_peds2[0]PROP_GLASSES_TEXTURE = -1
my_peds2[0]PROP_EARS_INDEX = -1
my_peds2[0]PROP_EARS_TEXTURE = -1
my_peds2[1]Model = u_m_y_mani
my_peds2[1]Model2 = 0xC8BB1E52
my_peds2[1]Positionx = 3516.538
my_peds2[1]Positiony = 3788.054
my_peds2[1]Positionz = 29.97879
my_peds2[1]Heading = 132
my_peds2[1]Task = 1
my_peds2[1]Weapon = Unarmed
my_peds2[1]Group = 2
my_peds2[1]SeatPosition = 0
my_peds2[1]my_peds_variation = Default
my_peds2[1]my_peds_Accuracy = 60
my_peds2[1]my_peds_Health = 100
my_peds2[1]my_peds_Armour = 0
my_peds2[1]my_peds_Invincible = False
my_peds2[1]my_peds_DrivingSpeed = 60
my_peds2[1]my_peds_DrivingStyle = Normal
my_peds2[1]my_peds_CombatEngaugeRange = 4
my_peds2[1]my_peds_CanLeaveGuardRange = True
my_peds2[1]my_peds_GuardRange = 5
my_peds2[1]my_peds_VecFallowDist = 5
my_peds2[1]my_peds_seeingRange = 5
my_peds2[1]my_peds_hearingRange = 60
my_peds2[1]my_peds_group_numb = 0
my_peds2[1]my_peds_Combat_Ability = 10
my_peds2[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[1]my_peds_can_exit_vehicle = False
my_peds2[1]my_peds_waypoint = 0
my_peds2[1]COMPONENT_FACE_DRAWABLE = 0
my_peds2[1]COMPONENT_FACE_TEXTURE = 0
my_peds2[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[1]COMPONENT_HEAD_TEXTURE = 0
my_peds2[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[1]COMPONENT_HAIR_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO_TEXTURE = 0
my_peds2[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[1]COMPONENT_LEGS_TEXTURE = 0
my_peds2[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[1]COMPONENT_HANDS_TEXTURE = 0
my_peds2[1]COMPONENT_FEET_DRAWABLE = 0
my_peds2[1]COMPONENT_FEET_TEXTURE = 0
my_peds2[1]COMPONENT_EYES_DRAWABLE = 0
my_peds2[1]COMPONENT_EYES_TEXTURE = 0
my_peds2[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[1]COMPONENT_TASKS_TEXTURE = 0
my_peds2[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[1]PROP_HATS_INDEX = -1
my_peds2[1]PROP_HATS_TEXTURE = -1
my_peds2[1]PROP_GLASSES_INDEX = -1
my_peds2[1]PROP_GLASSES_TEXTURE = -1
my_peds2[1]PROP_EARS_INDEX = -1
my_peds2[1]PROP_EARS_TEXTURE = -1
my_peds2[2]Model = u_m_y_guido_01
my_peds2[2]Model2 = 0xC6B49A2F
my_peds2[2]Positionx = 3518.371
my_peds2[2]Positiony = 3786.8
my_peds2[2]Positionz = 29.94592
my_peds2[2]Heading = 114
my_peds2[2]Task = 20
my_peds2[2]Weapon = Unarmed
my_peds2[2]Group = 2
my_peds2[2]SeatPosition = 0
my_peds2[2]my_peds_variation = Default
my_peds2[2]my_peds_Accuracy = 60
my_peds2[2]my_peds_Health = 100
my_peds2[2]my_peds_Armour = 0
my_peds2[2]my_peds_Invincible = False
my_peds2[2]my_peds_DrivingSpeed = 60
my_peds2[2]my_peds_DrivingStyle = Normal
my_peds2[2]my_peds_CombatEngaugeRange = 4
my_peds2[2]my_peds_CanLeaveGuardRange = True
my_peds2[2]my_peds_GuardRange = 5
my_peds2[2]my_peds_VecFallowDist = 5
my_peds2[2]my_peds_seeingRange = 5
my_peds2[2]my_peds_hearingRange = 60
my_peds2[2]my_peds_group_numb = 0
my_peds2[2]my_peds_Combat_Ability = 10
my_peds2[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[2]my_peds_can_exit_vehicle = False
my_peds2[2]my_peds_waypoint = 4
my_peds2[2]COMPONENT_FACE_DRAWABLE = 0
my_peds2[2]COMPONENT_FACE_TEXTURE = 0
my_peds2[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[2]COMPONENT_HEAD_TEXTURE = 0
my_peds2[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[2]COMPONENT_HAIR_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO_TEXTURE = 0
my_peds2[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[2]COMPONENT_LEGS_TEXTURE = 0
my_peds2[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[2]COMPONENT_HANDS_TEXTURE = 0
my_peds2[2]COMPONENT_FEET_DRAWABLE = 0
my_peds2[2]COMPONENT_FEET_TEXTURE = 0
my_peds2[2]COMPONENT_EYES_DRAWABLE = 0
my_peds2[2]COMPONENT_EYES_TEXTURE = 0
my_peds2[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[2]COMPONENT_TASKS_TEXTURE = 0
my_peds2[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[2]PROP_HATS_INDEX = -1
my_peds2[2]PROP_HATS_TEXTURE = -1
my_peds2[2]PROP_GLASSES_INDEX = -1
my_peds2[2]PROP_GLASSES_TEXTURE = -1
my_peds2[2]PROP_EARS_INDEX = -1
my_peds2[2]PROP_EARS_TEXTURE = -1
my_peds2[3]Model = u_m_y_fibmugger_01
my_peds2[3]Model2 = 0x85B9C668
my_peds2[3]Positionx = 3509.429
my_peds2[3]Positiony = 3771.907
my_peds2[3]Positionz = 29.91077
my_peds2[3]Heading = 354
my_peds2[3]Task = 20
my_peds2[3]Weapon = Unarmed
my_peds2[3]Group = 2
my_peds2[3]SeatPosition = 0
my_peds2[3]my_peds_variation = Default
my_peds2[3]my_peds_Accuracy = 60
my_peds2[3]my_peds_Health = 100
my_peds2[3]my_peds_Armour = 0
my_peds2[3]my_peds_Invincible = False
my_peds2[3]my_peds_DrivingSpeed = 60
my_peds2[3]my_peds_DrivingStyle = Normal
my_peds2[3]my_peds_CombatEngaugeRange = 4
my_peds2[3]my_peds_CanLeaveGuardRange = True
my_peds2[3]my_peds_GuardRange = 5
my_peds2[3]my_peds_VecFallowDist = 5
my_peds2[3]my_peds_seeingRange = 5
my_peds2[3]my_peds_hearingRange = 60
my_peds2[3]my_peds_group_numb = 0
my_peds2[3]my_peds_Combat_Ability = 10
my_peds2[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[3]my_peds_can_exit_vehicle = False
my_peds2[3]my_peds_waypoint = 5
my_peds2[3]COMPONENT_FACE_DRAWABLE = 0
my_peds2[3]COMPONENT_FACE_TEXTURE = 0
my_peds2[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[3]COMPONENT_HEAD_TEXTURE = 0
my_peds2[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[3]COMPONENT_HAIR_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO_TEXTURE = 0
my_peds2[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[3]COMPONENT_LEGS_TEXTURE = 0
my_peds2[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[3]COMPONENT_HANDS_TEXTURE = 0
my_peds2[3]COMPONENT_FEET_DRAWABLE = 0
my_peds2[3]COMPONENT_FEET_TEXTURE = 0
my_peds2[3]COMPONENT_EYES_DRAWABLE = 0
my_peds2[3]COMPONENT_EYES_TEXTURE = 0
my_peds2[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[3]COMPONENT_TASKS_TEXTURE = 0
my_peds2[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[3]PROP_HATS_INDEX = -1
my_peds2[3]PROP_HATS_TEXTURE = -1
my_peds2[3]PROP_GLASSES_INDEX = -1
my_peds2[3]PROP_GLASSES_TEXTURE = -1
my_peds2[3]PROP_EARS_INDEX = -1
my_peds2[3]PROP_EARS_TEXTURE = -1
my_peds2[4]Model = u_m_y_cyclist_01
my_peds2[4]Model2 = 0x2D0EFCEB
my_peds2[4]Positionx = 3501.709
my_peds2[4]Positiony = 3773.076
my_peds2[4]Positionz = 29.91681
my_peds2[4]Heading = 354
my_peds2[4]Task = 20
my_peds2[4]Weapon = Unarmed
my_peds2[4]Group = 2
my_peds2[4]SeatPosition = 0
my_peds2[4]my_peds_variation = Default
my_peds2[4]my_peds_Accuracy = 60
my_peds2[4]my_peds_Health = 100
my_peds2[4]my_peds_Armour = 0
my_peds2[4]my_peds_Invincible = False
my_peds2[4]my_peds_DrivingSpeed = 60
my_peds2[4]my_peds_DrivingStyle = Normal
my_peds2[4]my_peds_CombatEngaugeRange = 4
my_peds2[4]my_peds_CanLeaveGuardRange = True
my_peds2[4]my_peds_GuardRange = 5
my_peds2[4]my_peds_VecFallowDist = 5
my_peds2[4]my_peds_seeingRange = 5
my_peds2[4]my_peds_hearingRange = 60
my_peds2[4]my_peds_group_numb = 0
my_peds2[4]my_peds_Combat_Ability = 10
my_peds2[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[4]my_peds_can_exit_vehicle = False
my_peds2[4]my_peds_waypoint = 6
my_peds2[4]COMPONENT_FACE_DRAWABLE = 0
my_peds2[4]COMPONENT_FACE_TEXTURE = 0
my_peds2[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[4]COMPONENT_HEAD_TEXTURE = 0
my_peds2[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[4]COMPONENT_HAIR_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[4]COMPONENT_TORSO_TEXTURE = 0
my_peds2[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[4]COMPONENT_LEGS_TEXTURE = 0
my_peds2[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[4]COMPONENT_HANDS_TEXTURE = 0
my_peds2[4]COMPONENT_FEET_DRAWABLE = 0
my_peds2[4]COMPONENT_FEET_TEXTURE = 0
my_peds2[4]COMPONENT_EYES_DRAWABLE = 0
my_peds2[4]COMPONENT_EYES_TEXTURE = 0
my_peds2[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[4]COMPONENT_TASKS_TEXTURE = 0
my_peds2[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[4]PROP_HATS_INDEX = -1
my_peds2[4]PROP_HATS_TEXTURE = -1
my_peds2[4]PROP_GLASSES_INDEX = -1
my_peds2[4]PROP_GLASSES_TEXTURE = -1
my_peds2[4]PROP_EARS_INDEX = -1
my_peds2[4]PROP_EARS_TEXTURE = -1
my_peds2[5]Model = u_m_y_chip
my_peds2[5]Model2 = 0x24604B2B
my_peds2[5]Positionx = 3499.195
my_peds2[5]Positiony = 3784.123
my_peds2[5]Positionz = 30.06888
my_peds2[5]Heading = 177.0001
my_peds2[5]Task = 13
my_peds2[5]Weapon = Unarmed
my_peds2[5]Group = 2
my_peds2[5]SeatPosition = 0
my_peds2[5]my_peds_variation = Default
my_peds2[5]my_peds_Accuracy = 60
my_peds2[5]my_peds_Health = 100
my_peds2[5]my_peds_Armour = 0
my_peds2[5]my_peds_Invincible = False
my_peds2[5]my_peds_DrivingSpeed = 60
my_peds2[5]my_peds_DrivingStyle = Normal
my_peds2[5]my_peds_CombatEngaugeRange = 2
my_peds2[5]my_peds_CanLeaveGuardRange = False
my_peds2[5]my_peds_GuardRange = 2
my_peds2[5]my_peds_VecFallowDist = 5
my_peds2[5]my_peds_seeingRange = 6
my_peds2[5]my_peds_hearingRange = 5
my_peds2[5]my_peds_group_numb = 0
my_peds2[5]my_peds_Combat_Ability = 10
my_peds2[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[5]my_peds_can_exit_vehicle = False
my_peds2[5]my_peds_waypoint = 0
my_peds2[5]COMPONENT_FACE_DRAWABLE = 0
my_peds2[5]COMPONENT_FACE_TEXTURE = 0
my_peds2[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[5]COMPONENT_HEAD_TEXTURE = 0
my_peds2[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[5]COMPONENT_HAIR_TEXTURE = 0
my_peds2[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[5]COMPONENT_TORSO_TEXTURE = 0
my_peds2[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[5]COMPONENT_LEGS_TEXTURE = 0
my_peds2[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[5]COMPONENT_HANDS_TEXTURE = 0
my_peds2[5]COMPONENT_FEET_DRAWABLE = 0
my_peds2[5]COMPONENT_FEET_TEXTURE = 0
my_peds2[5]COMPONENT_EYES_DRAWABLE = 0
my_peds2[5]COMPONENT_EYES_TEXTURE = 0
my_peds2[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[5]COMPONENT_TASKS_TEXTURE = 0
my_peds2[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[5]PROP_HATS_INDEX = -1
my_peds2[5]PROP_HATS_TEXTURE = -1
my_peds2[5]PROP_GLASSES_INDEX = -1
my_peds2[5]PROP_GLASSES_TEXTURE = -1
my_peds2[5]PROP_EARS_INDEX = -1
my_peds2[5]PROP_EARS_TEXTURE = -1
my_peds2[6]Model = u_m_y_burgerdrug_01
my_peds2[6]Model2 = 0x8B7D3766
my_peds2[6]Positionx = 3497.882
my_peds2[6]Positiony = 3784.142
my_peds2[6]Positionz = 30.06884
my_peds2[6]Heading = 177.0001
my_peds2[6]Task = 13
my_peds2[6]Weapon = Unarmed
my_peds2[6]Group = 2
my_peds2[6]SeatPosition = 0
my_peds2[6]my_peds_variation = Default
my_peds2[6]my_peds_Accuracy = 60
my_peds2[6]my_peds_Health = 100
my_peds2[6]my_peds_Armour = 0
my_peds2[6]my_peds_Invincible = False
my_peds2[6]my_peds_DrivingSpeed = 60
my_peds2[6]my_peds_DrivingStyle = Normal
my_peds2[6]my_peds_CombatEngaugeRange = 1
my_peds2[6]my_peds_CanLeaveGuardRange = False
my_peds2[6]my_peds_GuardRange = 1
my_peds2[6]my_peds_VecFallowDist = 5
my_peds2[6]my_peds_seeingRange = 6
my_peds2[6]my_peds_hearingRange = 5
my_peds2[6]my_peds_group_numb = 0
my_peds2[6]my_peds_Combat_Ability = 10
my_peds2[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds2[6]my_peds_can_exit_vehicle = False
my_peds2[6]my_peds_waypoint = 0
my_peds2[6]COMPONENT_FACE_DRAWABLE = 0
my_peds2[6]COMPONENT_FACE_TEXTURE = 0
my_peds2[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[6]COMPONENT_HEAD_TEXTURE = 0
my_peds2[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[6]COMPONENT_HAIR_TEXTURE = 0
my_peds2[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[6]COMPONENT_TORSO_TEXTURE = 0
my_peds2[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[6]COMPONENT_LEGS_TEXTURE = 0
my_peds2[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[6]COMPONENT_HANDS_TEXTURE = 0
my_peds2[6]COMPONENT_FEET_DRAWABLE = 0
my_peds2[6]COMPONENT_FEET_TEXTURE = 0
my_peds2[6]COMPONENT_EYES_DRAWABLE = 0
my_peds2[6]COMPONENT_EYES_TEXTURE = 0
my_peds2[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[6]COMPONENT_TASKS_TEXTURE = 0
my_peds2[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[6]PROP_HATS_INDEX = -1
my_peds2[6]PROP_HATS_TEXTURE = -1
my_peds2[6]PROP_GLASSES_INDEX = -1
my_peds2[6]PROP_GLASSES_TEXTURE = -1
my_peds2[6]PROP_EARS_INDEX = -1
my_peds2[6]PROP_EARS_TEXTURE = -1
